Bill spends way too much time running his Druid around the Battlegrounds and adding to his website at WoWDruid.com. Bill shares tips and tricks on running Druids in the World of Warcraft.
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I'm going to go on record here to state that I really like the Achievements System in the World of Warcraft. I know they basically don't do anything for you. I get it that they are an attempt to wring more playing time per character out of existing content. However! These things are fun...
Upon reaching level 44 Druida are awarded the spell Barkskin and very often this spell gets ignored. Its not very flashy or sexy, many WoW Druids really are not aware of what it does and its quickly forgotten. The thing is this spell can be one of the best defensive spells you have when you know what it is and what it can do for you!
Like many World of Warcraft players I wrestled with the idea of diving into another expansion. I figured I'd made it to level 70, done some damage in the Battlegrounds and Arena, been around for a lot of the well known happenings like Leroy Jenkins and "More DOTS!", and heard more Chuck Norris and Murloc jokes than one man ever should be subjected to. Maybe it was time to hang up the Druid and do something else? Try a different game?
There are times in WoW as a Druid that you'll find yourself in big trouble. This happens in PvE when you either get in over your head, are not paying attention or a combination of both. It happens in PvP whenever - Player vs. Player is a bit more chaotic. What I'd like to share with you today is the "Microwave" move. I didn't come up with the name, but I wish I had, some random player running past me one day while doing this whispered "lol looks like tin foil in a microwave".
Once you get a chance to actually speak with someone you're running around WoW with the whole game seems to change. I'm not a huge Raid or Guild guy, (although I hope to be someday when I grow up), but I do have some friends that I run around with. At one point someone suggested we get Ventrilo (aka Vent) so we could easily chat while questing or banging around in the BG's.
When you decide to invest heavily in the Balance Talent Tree of the Druid class you will be rewarded with a mean, lean, offensive, damage dealing, high DPS spell casting machine. With more and more decent gear showing up to augment this build the Balance Druid has really come into its own, especially in the post Wrath of the Lich King environment. At higher levels a Druid of this persuasion is a powerful force and a heck of a lot of fun to play
The Professions you decide on for your Druid are going to have a pretty big impact on your characters gold, gear and success. For those players that do not take full advantage of the professions in the game will, almost without exception, have less gold and much crappier gear than someone who works at their professions.
You've run your shiny new Tauren Druid out of tiny little Camp Narache, blasted through the quests in Blood Hoof Village and now you are ready for the big time. Youve been looking up at Thunder Bluff from the plains for a bunch of levels now and finally its time to get up there. It is a big and confusing place at first but it opens up tons of good new stuff for your Tauren...
The Entangling Roots spell is the first spell of its type that a young Druid in the World of Warcraft gets in his spell book. This type of spell is commonly called a crowd control spell (CC) and is used to stop a monster or enemy player in its tracks. On top of immobilizing someone, or something, there is also a damage over time (DoT) aspect to the spell as well.
So you just dinged Level 10 and you finally got Druid Bear Form! Good work! Now, how the heck do you play as a Bear? There some fundamental changes, obviously, in the playing style from your humanoid form vs. your new bear form. This is not the first time youll run across this as a Druid for when you get Aquatic, Cat, Travel, Flight, Moonkin and Tree forms you will need to learn a whole new style of play.

