Darkfall developers should design a better system to protect new players

Posted: Jan 20, 2010 |Comments: 0 |

The game, darkfall needs to work on a better system that can better protect new players benefits, otherwise the game is not able to keep new game players stay longer. How can they play the games long, it is impossible for them to stay long, for they will dies even at the beginning of games, and will not have a chance to explore the game further.

New players find it out what else they can do except for killing goblins over and over again. There are so limited chances for new ones that if they get ganked a few times they will log out to never play again. They are not offered a training in FFA PVP full loot games, thus they do not know how the darkfall works, they are not even supplied with a GUI set up so they can use it correctly.

They are darkfall game developer’s and retailer’s customers, in other words they are your god. Only the games are popular with games players can developers and retailers make decent amount of money. Losing your customers should not happen, not even having that potential. Game players should be able to log on and have fun. Sure they will die, but you need to give them a chance to learn the game and how to protect themselves and limit their losses.

Right now they just buy the game log in, get a quest to go kill goblins. They kill for like 15 mins and then BAM they are dead in three hit from a vet, before they even knew what was going on. In the case, they go back out and they get killed again. Then they realize what they are doing, and what the meaning is of doing so.

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    Source:  http://www.articlesbase.com/computer-games-articles/darkfall-developers-should-design-a-better-system-to-protect-new-players-1753875.html

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