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Beta-test Fallout 3

Release Date: 10/28/08
Platforms: Multi
Genre: First Person - Role-Playing
Developer: Bethesda Softworks
ESRB Rating: M

How can an atom smashed future can be so compelling?

It is one thing to have seen the pictures from Fallout 3, but it could never have prepare me for what i saw at the meeting in Bethesda latest big game. When I was finally let in and placed in front of a 40 inch flat screen. "There are a few things you can not talk or write about," says some PR guy from Bethesda, while he starts a new game up for me. "You can not talk about your dad, you must not reveal ...", that is all i hear, befor my antisipation blocks him out.

At the moment is my character stands in front of the end of the bunker where he has spent most of his life. He awaits impatiently for me to start pressing to buttons so hat his adventur can begin, and I do not intend to let him wait much longer. Outside all is dust and terminated ruins. I can almost hear the wind roll over the barren surface, while I spin around confused trying to find out in which direction I should go. Fallout 3 looks dazzling.

All of Washington is at my feet, and everything I need to do is put one foot in front of the other to go. A little further down the road, I noticed a boy who needs help. I hear his story, saying yes to help him, but i end up going in an other in a completely different direction of the mission. I only have 30 minutes to experience everything i can withdraw from Fallout 3, and I do not intend to use them to find someone's father. My path brings me down onto what might at some time have been a main street. Mutilated awnings of iron is still partly linked to the old shops, and some places I can still see the road, complete with stripes. With adventure-gene intact, I try to find a way into some of the buildings, but it is apparently not possible, and I get a the feeling of standing in a theatrical setting.

When I am about to go leave, my Pipboy 3000 pick up a radio signal, a proof that I am not the only intelligent life left in the whole city. I however can't locate a single person on the street, and therefore I turn my direction towards the central part of the former metropolis. In the centre of the city I get to test the battle system. One or another belligerent cow with two heads agree with itself that I represent a danger, and suddenly I am at the retreat, while trying to plant a couple of bullets in its Pathologically red skin. Noise attracts apparently other cows, and the two mutated creations struggling with gatlin-machine guns, I realize that I have run out of bullets, and that I am up against superior forces. While I flee away from there, and lick my wounds i try to find another place to be. A place where I'm not an obvious target.

Despite the fact that I do not have a single useful weapon in my arsenal, and the sun is setting over Washington, I am deeply fascinated by Fallout 3 in the half hour, i had with it. the turn based battle system works well, the universe is coherent and beautiful, that is if total destruction in any way can be called beautiful, my PipBoy 3000 is equipped with all the features I need in order to survive in the wilderness.

Although it may look like Oblivion alot, there is still enough renewal under the surface, to my knowledge that there can be a very special experience. I leave the Bethesda booth, who in today's rise has been transformed into a true 50's home, complete with a"SMEG" refrigerator and housewife magazines on the table. I agree with myself, that Fallout 3 is now very HIGH on my wish list.

Read more Beta-tests and reviews on my blog: http://ps3topgames.blogspot.com/

TB
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