The highly anticipated Xbox 360 exclusive makes its way to the public. For those three people who are unaware of Halo 3, here is the breakdown. Halo 3 is a first person shooter that transpires after the events of the Xbox smash hit Halo 2. Master Chief is reprising his role as the protagonist all the way through the entire game, and he is accompanied by the Arbiter. Those who played Halo 2 will remember that the Arbiter is now an ally of Master Chief. The storyline in Halo 3 starts with Master Chief and his men fighting against the Covenant. The plot is definitely the best in the series, and it answers all of the unanswered questions from Halo 2. In terms of gameplay, Halo 3 is eerily similar to the previous iterations of Halo and Halo 2. Avid Halo fans should have no problem picking up the controls of Master Chief or the Arbiter. Gamers will not be surprised with the assortment of weapons. These entail the handgun, assault rifle, sniper rifle, shotgun, energy sword, grenades, bubble shield, and so much more. I seldom utilized the bubble shield, but it is still a nice touch. A grenade in an opponents mouth is my preference. The most grandiose part of the multiplayer is the cooperative gameplay. Gamers can enjoy the whole Halo 3 experience with three other players. That means a total of four people can play the game from start to finish. One player will be in control of Master Chief. Another will be in control of the Arbiter. The final two players will be in control of two soldiers that fight alongside Master Chief and the Arbiter. The visuals in Halo 3 are not impressive. The game looks adequate; however, nothing anyone sees will make their jaw hit the floor. Some of the environments appear to be next generation. On the other hand, there are a few character models that look downright dreadful. Maybe I have been spoiled with the graphics from video games like Heavenly Sword, BioShock, GRAW, Killzone 2, FEAR, and Gears of War. But I was disappointed with the graphics in Halo 3. For the most part, the graphics look exactly like the multiplayer beta. I might have high expectations, nevertheless I would have appreciated it if the visuals were better than the final product (especially for a next generation console like the Xbox 360). Another blunder with Halo 3 is the artificial intelligence. All of Master Chief's allies act like asinine children. Fortunately, the frame rate runs smoothly throughout the duration of Halo 3. The audio in the game is amazing. All of the dialogue is rich and full of life; furthermore, the voice acting never seems to be insipid. The sound of gunfire and recoil gives a fairly immersive atmosphere. There are even a few comedic aspects with your teammates. The musical score is one of the best I have heard in a video game. A live orchestral musical score has a flawless amount of crescendos and decrescendos. It significantly enhances the gameplay experience. The artificial intelligence adjusts accordingly to your every move, so do not expect to see all fights to be identical. The wide selection of vehicles is limitless. Some of them are reconnaissance vehicles, tanks, aircrafts, transport automobiles, and most notorious of all the Warthog. There are also some original vehicles to the Halo universe. Most notably, the Mongoose ATV (who the hell comes up with these absurd names?) is a vehicle that has a motorcycle-like feel to it. The multiplayer features up to sixteen players and eleven different maps. It is not as engrossing as the 32 player multiplayer that Warhawk supports, but sixteen that is not bad. There is also a level and video editor. The video editor is like making your own Halo 3 movie. Even though Halo 3 is only a succinct ten hours, the game is still worth the gameplay. The final verdict on Halo 3 is that fans of the Halo series will enjoy Halo 3 for months to come. Overall, gamers should believe in Halo 3 and finish the fight.
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